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"Phoenix" (quest): description of the game, reviews of players, address

It is known that active rest is not only useful for health, but also much more pleasant and fuller in sensations than an aimless lying on the couch. Options to rest with the benefit of weight. Among them, the most interesting and exciting quest can be an interactive story with a lot of puzzles and tasks. Quests are text, virtual and real. The latter will be discussed.

What is a quest?

The history of the quest begins in 1970, when the programmer William Crowther developed an adventure game or Colossal Cave Adventure. It was a text interface and a story about the hero's adventure in the cave. Don Woods intercepted the baton later. The game quickly became popular, there were many imitations and sequels. Among those game Zork.

In the late 1970's a new era of quests begins. Then the American programmer Ken Williams was developing programs for Apple II and faced with the very first version of the game. Having studied it, the programmer discovered that this gaming niche is not occupied by anyone. Taking advantage of this situation, Williams, along with his wife, a graphic designer, developed the Mystery House. The new game became a graphic embodiment of the novel by A. Christie "Ten Little Indians". In the future, graphic quests were only actively developing. The main initiative in this industry belonged to the companies Sierra and LucasArts.

Real quests - a fairly young phenomenon. These are "live" team games. The whole process takes place in a specially equipped room. For a certain period of time (hour and a half), participants must complete the tasks. The main assistants in the passage of the quest are savvy and erudition of the players. For some quests you need agility and good coordination, but the main thing is the ability to play in a team. That's why quests are so often practiced in the team building program in large companies.

Kinds of quests

Escape the room. He is, perhaps, the very first in practice. The game description is simple: players need to get out of the room, using the hints and auxiliary elements that still need to be found. Naturally, the game is limited in time (usually given 60 minutes).

Quest-performance. The game takes place with the participation of professional actors. Their function is process control. They can interfere or help participants in the tasks. All action takes place as a theatrical performance.

Sports quest. It is important not only logical thinking and the ability to make quick decisions, but also physical preparation. Players need to overcome obstacle courses, perform strength exercises and participate in chases.

Morpheus Quest. The whole game is blind. Participants are blindfolded and offered to undergo a number of tasks, due to which hearing, smell and touch become aggravated. The process of the quest is also controlled by actors who help to "get used to" the situation.

Quest in reality. Its rules are based on the image of the situation (saving the universe from the invasion of dark forces or robbery of the bank). The action takes place according to the scenario, the stages of the game are accompanied by logical riddles.

Quest "Phoenix"

The latter category includes "Phoenix" - quest-novelty from Quest Studio. The game quickly gained popularity in Moscow. The developers say that it is very different from the usual quests in reality. Its uniqueness consists in the elements of performance and sports quest. The description of the game is such that the participants are offered a special mission - to save humanity from a deadly virus. To do this, they must enter the secret laboratory and steal the vaccine from it. But it's not so simple! On the way to the goal players expect obstacles: a room with laser beams, animal mutants in the laboratory, zombies. The plot develops in a spiral, tasks - from simple to complex. Puzzles prevail over attentiveness.

At the entrance, participants receive special protective suits, plus it is necessary to take with them a change of clothes, since the "Phoenix" (quest) will require physical strain from the players. They will explore a room of 130 square meters with walkie-talkies, masks, flashlights, etc. In addition, you will have to crawl, run, jump, climb ...

The search team is, as a rule, 3-4 people. The rescue operation takes only one hour.

Whom to take on the team?

"Phoenix" (quest) - the game is rather complicated and tense not only from the physical side, but also from the psychological side. Therefore, gentle and impressionable nature is better to immediately refuse to participate in this. Children, of course, are not allowed to be taken here.

To avoid misunderstandings, the organizers, before the game starts, invite participants to sign a paper stating that they are not responsible for the physical and mental state of the players. Therefore, this quest requires the most serious approach.

The team can take friends, relatives, colleagues. Such a composition will ensure the cohesion and mutual support of the players. It is more difficult to play with unfamiliar people. "Phoenix" quest can become an unusual gift for friends and family, the theme of the corporate and will cause a lot of bright feelings and an explosion of adrenaline.

Reviews

Despite the growing popularity, has the quest "Phoenix reviews are very controversial. They note an exciting plot and immersion in the situation. The moment of signing the receipt of responsibility aggravates the sensations of the players, especially in the extreme situations of the quest. Impressive for the participants are the scenery and characters of the "Phoenix". An amazing mixture of fears, physical stress, the need to be responsible for themselves and the team, quickly make decisions and realistic conditions turn the participants of the quest into heroes of the post-apocalyptic action movie.

However, in the responses of participants who passed the quest, there are also shortcomings in the game, namely, the simplicity of the puzzles. Apparently, the organizers paid much attention to the decorations of the room and the characters of the game, while weakening the logical side. That is why the passage of the quest does not cause difficulties for players, except in the emotional sense.

Quest "Phoenix" in Moscow

The organizers of the quest is Quest Studio, the company chose a rather suitable place for the game - the plant "MELZ". In 2008 the enterprise was liquidated. And now part of its premises are rented. Outside, the building has a gothic appearance, which immediately adjusts the players to the desired wave.

Where to go in search of adventure? Has the following address the quest "Phoenix": Electrozavodskaya, 21 (metro "Electrozavodskaya"). The entrance to the room is to the left of the entrance №3.

PS

Active recreation can be organized in different ways. But nothing will bring so many juicy and sharp sensations, like "Phoenix" (quest). This is a rare case when the game industry is so closely intertwined with reality. "Phoenix" can hardly be called pure entertainment, rather, it is a test of the emotional and physical endurance of a person, as well as the maintenance of team spirit.

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