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League of Legends, Timo Guide: description, passage and recommendations

In the "League of Legends" full of different characters, suitable for performing a variety of roles. However, few of them are able to boast that they can play on almost any line. One of these heroes in the League of Legends is Timo. Hyde, which you read, will be dedicated to this "lump of furs", which, despite numerous nerfs and jokes, remains popular with many players even in season 6.

Characteristics

Let's start with the very foundations on which any build is based - the attributes of the champion and the increments to them with each level. The most interesting is that there are people who, despite everything, use Timo as a forester and even a tank, but how much is it justified and profitable? Let's see.

  • Health: 515 + 82 per level.
  • Armor: 24.3 + 3.75 per level.
  • Resistance to magic: 30.
  • Attack: 49.54 + 3 with each level.
  • Attack speed: 0,69 + 3,38% with "ape".
  • Regeneration of hp: 5.74 + 0.65 with growth.

Thus, you can see that the character has a good attack speed and armor. At level 10, the hero even without the artifact reaches the necessary condition to "drag" the match as an "hell".

Skills

Now we'll deal with the skill set to better understand what makes it possible to use it as a universal soldier.

  • Passive skill: "Masking". If Timo stands still and does not attack anyone for 1.5 seconds, he becomes invisible. In the bush it happens even in motion. When masking is removed, its attack speed increases for a short time.
  • Q ("kushka"): "Blinding dart". Deals magical damage to the specified enemy and causes him to miss at each autoattack.
  • W ("pole"): "Fast running". Passively increases the movement speed of the character, if he did not receive damage from the towers and heroes for five seconds. When activated, doubles the current bonus to speed for 3 seconds.
  • E ("yeshka"): "Poisoned shot." Adds a passive bonus to autoattacks. They begin to inflict additional magical damage and poison the enemy.
  • R ("ulta"): "Poisonous trap". Timo accumulates in his backpack poisonous mushrooms (up to 3 pieces). When placed on the ground, they become invisible and explode if they are attacked by the enemy, inflicting periodic magical damage, revealing the enemy and greatly slowing it down.

Even an inexperienced player, seeing all the skills of the champion, can come up with several different tactics, which can play good matches in the game "League of Legends." Timo, the guide on which you read, plays well in the positions of "toper" and forester, as well as hell.

Skills (top)

The top line is the most popular place on which you can meet in "LOL" Timo. Hyde at this position is met regularly, but we will still make our contribution. Let's start with the pumping skills. What can you need in the first place?

Since you have to stand the line to one, it will not hurt to take such skill, which will help to finish the minions - "Poisoned shot." It will increase your damage and will allow more likely to kill creeps. Also, if the enemy comes too close, you can scare him away and not give the farmer.

Then take the "kushku". Dart deals good damage over a long distance. This will make it possible to better harass the enemy. In addition, blinding can save your life in a gank from an enemy forester.

In the third turn, you can take the bonus to the speed ("pole"). It is useful to you, to run from the fountain to the tower on the line. It is thanks to this skill that many Timo-"topers" take non-standard spells. But more about this later.

With regard to pumping, then first of all you need to maximize "kushku". Despite the fact that you took the dart at the second level, it remains your most powerful weapon in the initial stage of the game. Ulta should be rocked as soon as it appears and immediately planted approaches to the line with mushrooms to protect themselves from the enemy forester. However, remember that the trigger range is very small, and the damage after nerf leaves much to be desired.

Runes, spells and talents (top)

Despite the huge number of runes, their effective sets are very limited in LoL. Hyde on Timo includes only two options for different positions and roles. If you play through the top, you definitely have to swing through the magical damage and use the appropriate runes - magical punching, armor, resistance and skill.

But with the spells the player will have to decide on their own. Typically, the top line takes "flash" and "teleportation" to increase mobility on the map. But Timo has a good passive increase in speed, so teleportation is often replaced with "Ignition". This makes it possible to kill an enemy on the line with a great chance.

What else should guide Timo (season 6)? Of course, these are talents. Despite the promises of Riot Games to completely rework their mechanics, this functionality remains unchanged. Let's start with the Ferocity branch.

  • First of all we take "Witchcraft". It will increase the damage of all your skills, including the passive bonus to attack.
  • Next is to take the "Feast" to restore health, without leaving the line. Some players take the "Two-edged Stick", because they believe that the main weapon is mushrooms (ulta) and Timo should not participate in the battles (which means that the increase in incoming damage is nothing).
  • Then we unequivocally choose "Innate talent".
  • Next we take the "Persecutor". You are unlikely to get to kill each of the opponents at the very beginning of the game, but the increased damage to slow enemies will make itself felt.
  • Then take "Sharp Mind" regardless of what tactics you are going to play. You did not forget that Timo's autoattacks also do magic damage.
  • The last one is to receive the "Touch of the Fire of Death." First of all because of the fungi, which will explode your enemy.

The remaining points can be allocated at your discretion, based on the style of the game. But we still strongly recommend that you turn your attention to the branch of Cunning skills.

  • To finish the minions on the line, take "Ferocity".
  • Then the Assassin. Even if you are out of "batch", the exploding mushroom will cause even more damage.
  • "Ruthless" will help you better finish off opponents. However, and "Meditation" is not bad, given the manatateness of the ultimate skill.
  • What to take last - "Dangerous game" or "Bandit"? On the one hand, the "game" will save your life many times in kneading or with an unsuccessful gang of an enemy forester. But such errors can only be made by the players of the lower divisions. On the other hand, the "bandit" with the continuous garas of the enemy gives an additional influx of gold, which will allow you to buy artifacts faster than others.

Assembly (top)

Continuing the guide to Timo, let's look at the items that he should wear in the inventory. As a starting purchase well suited as "Blade of Doran", and the ring with the same name. According to the indicators of attack and health, they are approximately equal, but the matter in an additional bonus. If you prefer an aggressive game, then safely take the ring - it will restore you mana when killing minions, so that you can regularly throw a dart at the enemy. If you are going to play defense, then it's better to use a blade with theft of life.

By the middle of the game in your arsenal should be collected three items - "Crystal scepter Rilay", "Suffering Liandry" and "Tooth Nashora." The first item will give you a bit of survival, and most importantly, slow down even more the opponents that have stepped on your mushrooms. "Torment" deals damage proportional to the health of the enemy and fits well with "mushrooms". "Nashor's Tooth" - the main attacking artifact, will increase your attack speed and add magical damage.

The remaining three slots can be filled in according to the situation. Many players do not even take shoes to increase speed due to a good passive skill. Instead, you can take the "Echo of Ludin", which will also increase the speed. The remaining items can be used for protection. Armor from the "ZHoni watch", a magical resistance from the "Scepter of emptiness" or health from the "Hextek", which also gives a jerk, useful for escape.

Skills (forest)

Jungle - another good place to dwell Timo. Hyde (forest) in this area will be much shorter than in the past case. The order of learning skills for hamster foresters is slightly changed.

At the first level, take the "Blinding Dart". So you get less damage and quickly kill your first monster. Then start swinging the passive skills to increase the attacking power and quickly move between the lines.

The crown "chip" Timo-forester is "counter-jungling." That is, you must in every possible way interfere with your opponent to farm the forest. This is achieved through the proper arrangement of mushrooms and theft of buffs.

Spells, runes and talents (forest)

In general, spells and talents are better to take the typical for any other jangler, specializing in autoattacks. Or you can use the suggested layout for Timo-toper, replacing "Sorcery" with "Rage". Instead of using Cunning, use Resolve. Take from there the regeneration of health, increasing the speed of movement and the bonus to hp. Runes can be used absolutely the same, or you can replace magic penetration with attack speed. Everything depends entirely on your style of play.

ADC-guide

We should also mention this role separately. Individual players try to use Timo as an arrow on the bottom line, as far as this is a bad idea, it's difficult to judge. The hero has a number of positive qualities:

  • Increased damage due to passive skill.
  • Good base rate of fire.
  • Acceleration, which allows you to catch up / run away in different situations.
  • Dart, able to blind the enemy ADC and prevent him from damaging autoattacks.

However, there are disadvantages.

  • Timo deals mostly magic damage, which means that the team loses the lion's share of the physical attack.
  • Reduced range of fire. "Hamster" can kill before he gets to the enemy.

Thus, the guide to Timo-hell is suitable only for people who play in the team and are able to initially choose the composition so as to level the flaws.

If you decide on this role, then you can safely use the build for the top line. An exception can only make up the final talent for level 18. "Touch of fire ..." can be replaced with "Dust Battle" to increase the effectiveness of autoattacks.

Artifacts (adk)

As for the assembly of the hero, the guide to Timo will differ from most other ADCs. Be sure to take the familiar "Tooth of Nashor". The boot at attack speed will also be superfluous, as you will stand on the "active" line and there is unlikely to be time to use passivation. It will also be nice to collect the "Death of Reason". The artifact not only gives damage and attack speed, but also lowers the target's resistance. Already with these three subjects you will achieve a good AS. The remaining three places can be given under the already familiar artifacts - "Rilay", "Liandry" and "Protremen."

Non-standard items

This guide on Timo could be finished. But some players, continuing to develop their turbulent and perverse fantasy, try to put the champion in other positions. Doing this is highly discouraged.

One of the wrong positions is Tim. Hyde to make up for this role is a thankless task, since this hero is not suitable for him. The main reason is the absence of "burst". The central position is usually played by heroes with a strong "prokastom", which means that the poor "hamster" will be taken away from the casting and not even a blinding dart will save. And in the late game the absence of a good mage caster will be a big problem for the team.

Hyde on Timo-tank also can not be found on the net. It can not be said that this role does not suit him well - many slowdowns and blinding will greatly hinder the enemy from killing the team. So, if there are no other alternatives, then you can try such an assembly, but if there are more adequate options to collect Timo in the tanko-build is not worth it.

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