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Hitman Contracts: walkthrough

Hitman Contracts - the sensational continuation of the adventures of a noiseless killer, one of the few games with a well-crafted stealth. An interesting and intriguing plot, worthy of the schedule along with comfortable gameplay will give a lot of pleasure not only to the fans of the series, but also to those who decided to try the game for the first time. In Hitman 3 Contracts, the passage of which has a lot of options, there is a rating of Silent Assassin, and it's quite difficult to get, but the reward will exceed expectations, and it's worth trying to pass the game with this title.

Start

In the first task, we need to get out of the psychiatric hospital, surrounded by a squad of special forces. Option you can choose any, what is interesting and Hitman Contracts passage. 1 mission begins with a run down the corridor to the elevator, after which you need to go up to the second floor and find the corpse of the commando lying in the left corner. We take his clothes and calmly, without corpses and blood, get down, we go outside, a car is waiting for us right around the corner. Get the title of Silent Assassin, and to him and a pair of pistols for the noiseless Hitman Contracts passage - 1 mission is over. You can proceed to the next task.

The murder of the meat king

There are many options for the next mission, but it's better to choose quiet Hitman Contracts again. 2 The mission begins with a refrigerator in which you need to lay out the pistols, leaving a hook to yourself, and change into a cook suit. We pass the security point and go into the room with an exclamation mark. We put on the red uniform, hide and wait for the waiter to appear, while we try not to catch his eye. We leave the room only when he sits on a bench, after which we run to the bar. We take a hookah and go to the first victim. Putting a hookah on the nightstand, we leave and wait until the goal is smoked. Now you need to come up and hit with a hook.

We return for the clothes of the cook, throw out the hook, change clothes and go to the kitchen, where we get the assignment to take the chicken. We put a knife into it and go up to the second floor, in the brother's room we learn the fate of the unhappy tortured girl to death. We lift the cut off hand and leave the room. Before you exit, you can kill the tormentor - his death will not affect the rating in any way. Next, with the same chicken, we go up to the meat king's apartments. After the search we go into the room and lower the curtains. We give the chicken and cut the throat of Sturok, then quickly go down and go out into the street through the locker room. The task closes near the cabin of one of the two waggons that are standing there.

Hitman Contracts. Passage. 3 mission

After running the task, we run to the tail section of the plane and, going down the ramp, go to the watchtower on the left. We go down to the basement, go into the first left door and creep out to the exit. We find a soldier at the computer, smother and change into his uniform. We calmly return to the plane and, turning to the right, we enter the dining room. We speak with the cook, who will tell us where the explosives are hidden. Now you need to take a laxative from the table and imperceptibly pour it into a saucepan on the stove. Then we wait until Fuchs has lunch and goes to the toilet. We follow him and, shooting him with a pistol with a silencer, we take his clothes.

We leave and follow the order of the soldier. On the railroad tracks we sit on the trolley and drive to the final stop. We run to the ship and climb to the deck. We go in the second door on the right and climb up, now we will be searched and will take away all the firearms. We proceed further and we go in the left door. We are waiting for the colonel to start pouring himself vodka, and blowing it with a striker. We take the key and leave the ship.

Next you need to find a suit with radiation protection. He lies in the warehouse, which is marked on the map. We change clothes and take the explosives from the submarine. We leave and go to the end of the pier, after which we go down to the ice and install bombs around the object. We go back to the warehouse and take off the suit. Now we go into the railway tunnel and, when no one sees, we blow up the bombs with the help of remote control. We throw out the remote and return to the plane.

Hitman Contracts. Passage. Mission 4

After studying the map, we go to the estate. An easier way there is through a labyrinth. When the two guards begin to talk, go left along the lake, trying to hide in the reeds. We leave on the path and, after waiting for the guard to depart, we jump to the door of the labyrinth. We go to the place with an exclamation point and find the hatch. We go down and follow the corridor, now we need to wait for the guard. We choke it, change clothes and hide the corpse. Further we rise to the first floor and we leave into the yard. We remember that dogs can not be approached closely. We go in the door, turn off the boiler and leave the room. Next, you need to quickly climb the stairs to the second floor, until it comes down almost naked beauty. Entering the second room on the right, take the poison bottle. Do not hesitate, go into the bathroom and go through the secret door, located behind the mirror.

Continue the passage of the game Hitman Contracts. We go down and go into the owner's room where we hide and wait until the victim goes to bed. Carefully sneak to the table and pour the poison into a glass of milk. We hide on the balcony and wait until the target is poisoned, now you can go down. We are looking for a barrel of whiskey. When there is no butler near, pour out the poison and go to the stable. While we get there, the butler will carry the poisoned whiskey to the heir, and we will execute one more item of the contract.

In the stable we find a canister with a herbicide and pour it into the water supply device. The horses are sorry, but you need to fulfill the contract. We leave the stables, cutting down the satellite channels on the way - this will lure the guards, and we can safely go into the room and pick up the key. We go to the stall and release the captive. All that's left to do is go back to the rubber boat.

The murder of the leader of a motorcycle gang

The fifth mission of Hitman Contracts, the passage of which is quite simple, begins with the search for a ladder. We go down and try to intercept the journalist before he appears on the territory of the gang. We give the reporter an injection and take his pass. It is especially important to get rid of all firearms, otherwise the mission can be ruined. We go to the main entrance and after the search we go inside. We find the bartender and after the conversation we go with him to the boss. We give the leader of the money and wait until he starts putting them in the safe. Now we sacrifice the victim and take the golden "Magnum" and the compromising photo.

It remains to go down to the basement, but we must remember that if you are noticed, then the task will be failed. In the room with a knife switch off the light and run straight down the corridor. In the room with corpses, which is located in the upper right corner, we find the body of a biker and take his clothes. We go into the camera with a hostage and turn on the device for torture. It remains to leave the building and leave the enemy territory through a large building, which is on the left.

Kill Boris before the bomb exploded.

The sixth mission of Hitman Contracts, the passage of which we will consider, is very interesting, although it seems difficult. Whichever way was chosen, it is necessary to fix the GPS on the machine with the bomb, and for this we eliminate the surveillance. We go to the bar and persuade the dancer to distract the biker. It remains to fix the beacon. Then we talk to the road worker and the bartender, and when he goes for a new bottle of whiskey, we crack the lock left from the front door. We go out into the yard and quickly run to the left, where the next door is waiting for us. Now you have to be extremely careful, because we got to the port territory, where there are many policemen. You can not run here so as not to attract attention to yourself.

Carefully we make our way to the left building and hide behind the column, we go around the commando and find a ladder leading down. We make our way forward and do not hurry to get out - first we should study the situation. Gently we move to the stairs leading upward, avoiding the guard. A box with a uniform is waiting for us. Now we return back to the hatch and along the sewer get to the last exit. We get out and go to the ship. Remember that you can not go near guarding, let alone Boris. After all, then you will be recognized, and the mission will be failed.

We go to the captain's bridge and hide in the upper right corner, waiting for the attack of special forces on the ship. Soon Boris will come here with his accomplice. We do not need to do anything until the victim shoots his bodyguard. Now you can sneak up on the target and strangle it. We take the control panel and get out of the cabin - the special forces can not shoot at us, which greatly simplifies the task of returning to the beginning of the level. This completes the task.

Murder of the Fuchs brothers

The seventh mission of Hitman Contracts (the passage follows) is quite difficult. Before you start, you need to get rid of all the weapons and pick up the conference participant's certificate from the corpse that lies before your feet. We leave for the hotel, where we will be checked by a metal detector. We go into the foyer and climb the stairs, right before us there will be a bar. Now you need to close the window and go back. We approach the left door and, making sure that there is no police nearby, we break the lock. We run into the shower and, making sure that the policeman is standing with his back to us, we give him an injection. Now you can strangle one of the brothers swimming in the pool. After taking the key from the laboratory from the victim's body, we hide the corpse in the steam room.

We return to the foyer and go to the second floor, where we find a worker with a vacuum cleaner. We follow him and pull out the key from the door when the cleaner comes into the room. This key opens any number, which is very useful. We are looking for number 202, and since he is guarded by a hefty man, we go into the next room, in which there is only one guest. We leave on the balcony and through it we get to the number we need. Getting rid of the guard and taking the letters off the table, we sneak into the shower and eliminate the last of the brothers. We take the suitcase at the bed, we return through the balcony to the next room.

Now you need to go up to the third floor. After making sure that no one is looking at us, go out to the door with the inscription "Exit". Through the open windows we make our way to the laboratory and take the bomb into the suitcase. We return back and go down to the foyer, where we give the administrator a key from 202 numbers, in return we receive a letter. We leave on street and we run to a barrier. That's all Hitman Contracts (passing - mission 7) is over. As a bonus, you can get SPAS-12, which lies in a neighboring flower shop.

The Benefits of Rat Poison

The eighth task of Hitman Contracts (the passage awaits you further) is quite simple. We run to the hatch, which is located near the broken red car. We go down and take the pack of rat poison. We rise back and follow to the building opposite the park. We rise to the last floor and break open the castle. We enter the apartment, change into the uniform of the gardener and throw out all the firearms. Then we return to the park, where the mafia leaders are walking. After the search, we approach the gazebo and pour the poison into the tea, making sure that no one is watching us. It remains only to get out of the park and return to the tunnel.

Sanitary forest

Mission ninth in the game Hitman Contracts, the passage of which will please fans of the mountain of corpses, the most fun. Despite the massacre, you can still get a high rating. We run to the restaurant, climbing through the balcony, break open the lock on the door and make our way inside. We take the control panel and the bomb itself from the safe cover and come back. Now you need to get into the courtyard, which is located in front of the restaurant. There we are waiting for a black limousine. Waiting until the driver goes to help him, we inject him, take his clothes and hide the body in the nearest hatch. Now you can mine a car. Then you need to return for your clothes. We look at the map. When the bomb is within the reach of the two leaders, turn off the card and blow up.

Then we go into the room safe and take a bathrobe, taking sniper rifle. We leave the room and go straight to the elevator, but we do not sit in it, but we pass through the door. Finding himself in a room overlooking the foyer and the edge of the room with the remaining victims, hide from the guard behind the Chinese curtains. When he leaves, we leave the shelter and approach the railing. In optics we must see the legs and hands of the leaders. One shot will be enough, despite the fact that it is not a head. With luck, you can eliminate both goals with one shot. After completing the task, we return back the same way that we came.

Tea ceremony

This task is familiar to the fans of the game for the first demo version of Hitman Contracts. The passage is identical, but it contains several new details. The main condition for success is the rapid movement on the job, because after a few minutes from the beginning of the mission, the whole district will be flooded by the police, so you need to try to do everything very quickly. We throw out all the weapons and run to the restaurant. Going down to the basement, we break open the lock, go in and change into the clothes of the cook. Very quickly we move to the place where one of the negotiators of the "Red Dragons" celebrates a small need. Creeping up and choking the victim, then we take the amulet, change into his clothes and throw the body into the hatch.

Continue to consider Hitman Contracts passage. A noiseless killer must do everything quickly, otherwise the mission will fail. We return to the restaurant. Asking the key to the bartender, we run back to the corpse in the hatch and change into a cook. In the courtyard of the restaurant we go down into the hole and take a pack of rat poison. Now you need to go down to the basement and turn off the gas. Hiding in the next room, waiting, when the cook comes to check what's wrong. We give him an injection and take the key from the kitchen. We run there, and when the bartender is distracted to talk with the policeman, we pour the poison into the tea. We take a tray with poisoned drink and go upstairs to the second floor. Leave tea next to the victims and put the amulet of the "Red Dragons" on the table. It remains only to get out through the toilet window and go down the fire escape to the exit.

The murder of the head of the triads

Passage of Hitman Contracts (mission eleventh, in particular) is absolutely identical to many tasks from the first part of the game. We enter the restaurant and talk with the barman, when he leaves, take an invitation from the counter and go to the brothel. We talk with May Ling, do her a shot and take the combination. We find a sniper rifle in the basement, but you can get there only by dressing in the robe of the "Red Dragons". Just carry the rifle into the garden with a gazebo and choose a convenient place from which you can see the balcony. Shoot is necessary when the guard opens the door, and if very lucky, then you can remove Hong from one shot. With safes, the situation is much more complicated, because their location is constantly changing as soon as you restart the mission. You can learn about them only from a prisoner in the basement of an American.

Contract for Inspector Fournier

Here comes the end of Hitman Contracts - the passage. Mission 12 will immerse us in the 47th year, where we were in a tight ring of policemen. To get out, you need to run out into the corridor and turn right. We run to the first door. Jumps on the balcony, jump to the roof. Now we run to the last balcony on the left, we jump on it and enter the room. Opening the door, gingerly sneak to the electrical panel. Having cut light, we make our way to the stairs. We go down to the first floor and quickly run around the corner, there will be a policeman who needs to take an injection and take his clothes. We crack the lock on the door and raise the syringe from the floor in the room. Now you need to go out into the corridor and get up the stairs to the street.

We turn into the left lane, where we will see the fireman. Having made him an injection, we put on his clothes and take the keys from the ambulance. We run to the victim and distract two policemen. Now you need to be right behind the target and strangle Fournier with a striker. Quietly leave the crime scene and run to the ambulance. This concludes the passage of the game Hitman Contracts.

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