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Fragments of Eteria, forgotten smithy and other "Lost in the Ages"

During his travels he visited many parts of the native land of the Nords, met many good and bad people, saw many amazing miracles, and nothing seemed to be able to impress his imagination.

But, as soon as he spoke with the ghost somewhere in the Dwemer ruins, which are scattered all over the province of Skyrim, where the fragments of eteria and how to get into the magical smithy, he began to worry him more than anything else.

Ghost

Exploring the ruins of Arktnamza, the hero met the ghost of Katriya, the adventurer, who died here during the crash. She told how she tried to solve the great Dwemer riddle for 20 years and how she was later deceived by her own assistant, who conferred her guesses on herself. In general, until she finds an "Eterievo Forge", her spirit will never be able to rest. From this moment the mission "Lost in the Lids" (Skyrim Dawnguard) begins.

Eteria is a rare mineral with magical properties. Katrie conducted an entire investigation while she tried to find a smithy. And the results of adventures can be learned from the diary and the ancient book, if you search her rotten corpse. Her body will lie not far from the meeting place with the ghost of the adventurer, down the overturned column, over the precipice. By the way, Katrie will kindly offer assistance in the search for a smithy. And her tips can be very useful.

The first fragment

After reading the book and the diary, the hero realized that the entrance to the smithy was securely hidden from the eyes of others. To get there, you need a special key. Its parts - fragments of eteria - are hidden in four places. Fortunately, one of them is here, in Arkntamza. However, to get it, you have to activate five locks in a certain order. There is a clue, it is on the last page of the diary of Catria or on the body of a dead adventurer, lying near the gate.

Only after that the hero will be able to pick up the first fragment. He will have to find the rest of the fragments of Eteria. And although you can get them in any order, it is unlikely that it will always be just as safe.

Second Shard

Finally he got here. Mzulft are Dwemer ruins, consisting of four zones. Entry to them opens only after receiving a certain task, but the hero does not need to enter inside. A fragment of ehtery lies in the Dwemer's storeroom, which is located to the south of Mzulfa.

There are no enemies there. But you can find a lot of Dwemer metal and other valuable items. But most importantly, there will be another key fragment. The difficulty is to open the three locks that separate the fragment from the hero. But he coped, and already fragments of ehteria in the quantity of two pieces lie in his shabby pocket.

The Third Shard

Somewhere in the north of the Btarndam ruins is a monument of architecture of the Dwemer race. It is a bridge across a shallow and fast river, and behind it is an octagonal pedestal. Somewhere here there must be another shard. Get here the hero is not difficult. The most difficult is to find the fragment, since it is not listed on the map. He will find him behind the pedestal and immediately see the ghost of Catherine, who will praise him for his success.

The fourth fragment

The last part of the key is hidden by the Dwemer ruins of Raldbthar, located south-west of Windhelm, between the White River and Lake Jörgrim. Of all the places where the fragments of eteria can be found, this territory will prove to be the most dangerous. Here the hero will meet many marauders, Dwemer spiders and spheres. The way to the fragment is not easy, but it must pass it, otherwise it was all in vain.

In one of the premises of the city, somewhere at the very end, on the stand, the Eterian fragment will lie, and next to it is the ghost of Kathrya. They are a stone's throw away, but the Dwemer Sphere and the Spider are in the aisle. The hero will have to destroy the obstacle, because only after that he can take a fourth of the key.

The thing is done, the fragments of the ethere are collected, now you can collect the key. The spirit of Kathrya sighs with relief and says that everything is almost over, and there is only one, the last stage. And then, having offered to meet near the smithy, she will disappear again.

Ether's Forge

Eterievaya forge is one of the many magical places in the province of Skyrim. The fragments of the ether must be brought here. Here, in the ruins of Balthuf, there will be a Dwemer construction in the form of a sphere and an arrow, with a slight depression in the middle. There, the hero inserts fragments to merge into a certain symbol - the key. After that, an elevator will open to the forge, and it will only be necessary to close a couple of valves in order to block off the steam that interferes with the passage.

Upon reaching the smithy, the hero will meet several Dwemer spiders, spheres and a huge centurion, attacking with fire. The price of victory is too high, but it's worth it. When the last enemy falls, he can calmly inspect all the chests and collect trophies, and afterward go to the forge to choose a worthy reward:

  • Crown of Eteria - allows you to activate simultaneously two guardian stones.
  • Staff of Eteria - allows you to summon a Dwemer spider or sphere.
  • Shield of Eteria - when hit on the shield, the enemy dematerializes for 15 seconds.

For Katrija, the best gift is the completion of the whole life. She will be glad to know that all her theories turned out to be correct and that the smithy does exist. After that, it will disappear again, only forever.

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