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Single-player game Call of Juarez: Gunslinger: review, release date, system requirements

Not always successful series acquire qualitative continuations. We can recall a lot of examples in which, it would seem, the legendary series received a rather mediocre, if not completely revolting, sequel. The same thing happened with the Call of Juarez series - it was a first-person shooter in the western style that caused quite a lot of noise. The first part was extremely interesting with all its features - up to the cowboy shootings and Indian management. Then came the prehistory in the form of a sequel, which was simply incredibly successful. Apparently, the glory has eclipsed the mind of developers who have released the third part, furnished already in modern times, trying to connect the western with the modern shooter. This part proved to be a complete failure - she not only did not offer anything sensible to gamers, she managed to trample down all the previous achievements and advantages of the project, by pulling all the carefully hidden minuses to the surface. In general, it was just a disgusting game, after the release of which even the most loyal fans buried the series. As it turned out, in vain. The developers did not give up and made a fourth part, called Call of Juarez: Gunslinger, the review of which you are reading. But the statement about the release of a new episode did not inspire the fans - they in advance decided that the project would be as disastrous as the last part. Well, they were wrong. Of course, the new episode is not as good as the second, and not as innovative as the first, but still you should pay attention to the game Call of Juarez: Gunslinger - the review will try to convince you of this, showing you how strong and weak it is Side.

Introduction

So, where does the game of Call of Juarez: Gunslinger begin? The review accurately should note that the project already from the very beginning looks much more promising than the previous episode. The fact is that the developers realized their mistake and returned the situation of the nineteenth century, abandoning police sirens, cops, Mexican drug dealers and so on. So, you are again in the Wild West, where your main character named Silas Greaves comes into the saloon. As it turns out, he is a famous bounty hunter, everyone knows him and immediately starts offering him a drink. Naturally, not just so, but in exchange for stories about the old days. It is from this moment that the narrative begins, which will be a set of flashbacks telling the story of Greaves. This is quite an interesting move, but the implementation of it a little podkachala - more about this will be told later. Now it is worth taking a look at various aspects of the game Call of Juarez: Gunslinger - the review should cover all aspects of the project so that readers can form the most objective opinion about it.

Plot

In the game Call of Juarez: Gunslinger the passage is a set of levels, each of which is one of the stories told by the protagonist. There are a lot of levels, so you can only guess how many things your protagonist saw in his life. What will you do in the course of the passage? First and foremost, it should be said that the main theme of this game is "bounty hunts", that is, Greaves will talk about how he decided to grab or eliminate one or another person, hunted him, well, this very person will appear as a The final level boss. And it will be necessary to defeat him, naturally, in a cowboy duel. One of the most remarkable moments of the game is the fact that most of the names you will be familiar with if you are fond of the history of those times, because the game is literally full of references to real personalities, as well as to fictional characters from books and films. This can not but rejoice, because such a turn is greatly adorned in the game Call of Juarez: Gunslinger passage.

Development of history

Of course, for Call of Juarez: Gunslinger codes exist, and you can use them, but you can not say that the game is complicated, so that you are most likely to cope with the process yourself. If it seems to you that such a development of the plot will make you bored, then you are mistaken. Of course, a set of unrelated levels is not a tempting prospect for fans of the plot twists and turns, but here there is a zest to which you should pay attention. This highlight - the main character, who is the narrator of the narrative. He always jokes with caustic jokes, and absolutely everything becomes objects of jokes - and he himself during the adventures, and his current listeners, and the previous parts of the games, and much more. But as soon as it seems to you that the jokes are beginning to get bored, the tone of the narrative will change, and you will begin to find out what is behind Grievz's shoulders, and also how he is connected to the same town of Juarez, which united all the previous episodes of the series. As you can see, you will not need the Call of Juarez: Gunslinger codes, since the time behind it will pass unnoticed.

A little embellished story

Single-player game allows developers to be very interested in playing with the framework of what is happening. Everyone remembers a wonderful game called Bastion - where the narrator accompanied all the actions that the protagonist was making. This created an incredible atmosphere. In this game, the developers decided to do a little bit the opposite, and you have to cope with everything that the narrator will say. And the catch here is that the old Greaves - that's still a liar. In every story, that is, in every mission you will go through, there is at least a little bit of lies, grafting and embellishment. And this is only in a few missions - in most cases there is much more lies than truth. Sometimes everything comes to an absurdity, and the narrator can lie until you are surrounded by twenty Apaches. But then one of the listeners will correct it, as the story was about the cowboys - and the Indians immediately dissolve in the air, and in their place will appear cowboys. In general, this is a rather unusual and interesting move, but still the game still has a feeling of understatement, there is no excess of the narrator's influence on what is happening. However, it is worthwhile to understand that this is a single player game with a set of levels not connected with each other by the plot - the developers needed a device with which they would be able to attract the gamer, and they invented this approach.

A spoon of tar

As already mentioned earlier, this plot approach added a few extra points to the game Call of Juarez: Gunslinger. The Russian voice of the main character and all other characters is good enough, so you can enjoy playing in any version. But at the same time you should pay attention to the fact that the developers themselves and spoiled their invention. At first glance, it may seem that this is an incredibly fascinating way to develop the story, and it really is - until some time. And then start unpleasant moments, where the narrator does not allow you to more widely enjoy the gameplay, and pushes into a rigid framework. Want to fight the Indians? And the narrator already reports that you have run out of ammunition, and you need to escape. Want to leave the location? You need to kill one person first to continue the journey. In general, in places it's a little unnerving, because such a smart move was used to create another "corridor" - and it's pretty insulting. But, in principle, does not spoil the very game of Call of Juarez: Gunslinger - Russian voice acting in places tries to complete the deal, but in most cases it is on top.

Role item

In the project Call of Juarez: Gunslinger mechanics of the game from the past episodes almost no more - you now play exclusively for one character, which, however, can now be pumped. Yes, and before this series, the fashion for the role element in the shooters from the first person got. Of course, there are no such abilities here as in Bioshock or Borderlands - the Wild West is still not a place for levitation, telekinesis and pyromania - but still you can make your character more highly specialized. Skills are divided into three trees - the first one allows you to make a fighter who shoots faster and more accurately from revolvers right in the battle, the second gives you the opportunity to learn the possession of shotguns, melee weapons and hand-to-hand combat, well, and the third is responsible for dueling that will occur more than often . Experience points you get for killing enemies, and the more spectacularly you shot your enemy, the more points you get. The game Call of Juarez: Gunslinger gives you a lot of opportunities for development, but you can not say that they were extremely diverse.

Special Abilities

In the game Call of Juarez: Gunslinger cheats can be used to make it easier for yourself to pass, but remember that your character is already a little cheater - thanks to his special abilities. If you played the second part of the series, you should remember that there were two characters - one of them was more rigid, straightforward, good in close combat, but bad in stealth. Each of the two characters had their own special abilities, and you could switch between them to squeeze out a maximum of the duo. Now you have one hero, but he is not a mixture of the two previous ones - he is more like Ray, the very first character mentioned, who took brutal force. From him you have the ability to concentrate - this is the brand name of the series. You can temporarily slow down the time, and during this period you can more accurately shoot enemies - it is extremely effective if you attack a large number of enemies. But this is not all - Greaves has his own skill, which is called the premonition of death. When you have been hit several times already, and the next shot is fatal, time again slows down, and you get the opportunity to dodge a bullet that would have buried you. This skill is also incredibly useful in difficult situations, and it will save you more than once. In Call of Juarez: Gunslinger, the Russifier can be different, and this skill can get different names, but when you see it in action, it's already with nothing it will not confuse.

Weapons

If you were the unfortunate person who played in the third part of the series, then you most likely noticed that almost no attention was paid to weapons - the developers decided to make a huge number of weapons, as in most standard shooters, without endowing them with any qualities Or differences. The result turned out to be very faceless. But the trunks in Call of Juarez: Gunslinger - nuggets. Each of them is unique, has its own characteristics and outstanding appearance, so that the whole game you will admire what exactly you are armed with, and this will give you genuine pleasure.

Short campaign

It would seem that the stories that the main character tells are simply innumerable. But they can not be called short. However, the result is no more than ten hours of gameplay. It would not be a problem if the game had something else, but it no longer offers the gamer absolutely nothing. Neither the multiplayer mode, which was rumored, nor the open world, nor bonus characters or weapons. This, of course, is disappointing, especially given that the integrity and effect produced by the campaign are not the strengths of the project.

Levels and Bosses

One can not help but mention how the levels are built in the game - the fact is that they are actually beautiful and interesting, but somewhere in the middle. And then begins the most sad - the repetition of the same, just in the context of different stories. You will be in the same situation, you will have a bored environment, and all this will be diluted only by the snide voice of the narrator behind the scenes. But it will seem like a miracle to you when you get to the boss. Not before the first - the first one can still fascinate you, but until the second or third. And then you will understand that they are all the same. The process of passing the boss on each level is almost never different: first you run through the shelters and lead him heavy fire, hiding from his shots (committed most often from a machine gun), and when you bring his health to the desired point, a duel will begin. That's it, you got a recipe for passing 90 percent of the bosses in this project.

pros

What can be attributed to the benefits of this game? Why is it good? First, it is worth noting a return to the Wild West and the traditions of the masterpiece of the second part of the series. This is exactly what gamers wanted, and it's unfortunate that the developers decided to give it to them only after the complete failure of the third episode. Secondly, in the game you will be able to discover a huge cultural layer dating back to that time - real characters, heroes of books and world-famous westerns. All this should please you, if you are an amateur of such creativity and that era. It is also impossible to forget about the protagonist, who acts as a narrator, and does this in a very interesting way - one can even say that this method is unique.

Minuses

But, as you already understood, there were shortcomings. The first and largest of them is the plane. The levels are repeated, the bosses are the same, the locations practically do not change, and all this starts to depress, even despite the diligent ulcers on the part of the narrator. Also, the narrator himself is sad that instead of using the enormous potential of the idea, he, on the contrary, drives the player into the frame, not allowing him to enjoy enough gameplay.

System requirements

To begin with, the release date of the game Call of Juarez: Gunslinger - 2013, that is, relatively long ago. Naturally, we should not expect that it will go to computers ten years ago, but it will definitely not demand much. Speaking specifically about the release date, it appeared on all platforms in the central markets, that is in Europe, the USA, Japan and so on, on May 22, but with the release in Russia there was a delay, and Russian gamers were able to test the project only on June 14 , That is, almost a month later. But it's time to see what exactly Call of Juarez: Gunslinger requirements. Fortunately for many gamers, this project turned out to be universal in the matter of the operating system - it runs even on Windows XP. However, it is recommended that you still use the seventh version and higher to run it. The processor you need is dual-core, with a frequency of at least 2 GHz, or even better if the frequency of both cores is more than 3 GHz. RAM is enough for two gigabytes for minimum settings, but it is recommended to increase the volume at least twice for a comfortable game. Well, an advanced video card is not particularly needed - you can play already at 512 megabytes of video memory, but, as in other cases, you better provide a bit more video memory, at least one gigabyte.

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