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Passage of game "Crisis 2", review of the game

Graphics - this is one of the most important parts of the computer game. If the project has a good story, competent physics, interesting characters, but poor graphics, it will definitely become less popular. Naturally, indie games are now in fashion, which are produced by small companies and in which emphasis is placed directly on the content. Here you can often see pixel graphics, but it's more of an element of styling than a flaw. But it should be noted that most of the games are still looking for visual progress, and a big leap forward was made in 2007. It was then that the project "Crisis" came out, which impressed almost everyone. The picture on the screen was surprisingly detailed, bright and juicy, and there were no minuses in it. And most importantly - before that, no one has tried to make the game so elaborate and realistic in graphic terms. In general, graphics became a hallmark of the whole series, but could the further versions support the bar? Will the passing of the game "Crisis 2" give as many unforgettable sensations as the first part?

The fate of the series

Already came out three parts of the "Crisis" and several additions to them, but unfortunately, the same furore as from the output of the first part, it was not noticed. Passage of the game "Crisis 2" no longer caused such enthusiasm, but there was still hope, because the version turned out really good. Not masterpiece, like the first part, but at a fairly high level. However, the third "Crisis" dispelled all the hopes of the fans - the series froze on the spot. Seven years have passed since the first part was released, and no special progress was noted. The third part can not be called a failure, but it has fallen to the level of the middle peasant. What is the reason? Why is the passing of the game "Crisis 2" no longer delivers such a pleasure, and the third episode does not cause any emotion at all?

Errors of "Crisis"

The main mistake of the developers of the game was the idea that on the success of the first part you can leave in all the others. If at the beginning it was fun to play, it's interesting, then the passage of the game "Crisis 2", in fact, was a repetition of what had already been done, just a little changed. And the most terrible thing is the fact that there were practically no external changes. That is, the developers decided that the masterpiece graphics of the first part will be the same in all subsequent ones. Only here is the fact that in 2007 it was a discovery for the whole world, in three years it has already become quite commonplace. Naturally, the second part of the "Crisis" looked still pretty beautiful, but it did not cause such an agiotage. What can we say about the third episode, which has not conquered almost anyone and caused only resentment. But now we need to focus on Crysis 2: the review of this project should help users understand why this promising series continues to take steps backwards. Also, gamers will be interested in hints on the passage of this game.

The plot innovations in "Crisis 2"

When it comes to the sequel of a game, it is necessary to make comparisons - what has improved, what has become worse, what is left at the previous level? We are interested in Crysis 2. Overview, of course, can not do without mentioning the plot. The first part was a visual masterpiece, but as for the storyline, everything was very, very bad. The missions were separate tasks, not particularly connected with each other, the characters were not revealed, the threat to the Earth seemed to be drawn by the ears. Therefore, the progress of the second version, in comparison with the first version, of course, is: here, nevertheless, there appeared a clearly expressed plot, which has practically no holes, is well founded, logical, and most importantly interesting. However, apart from him, there must be something else in the project. The game Crysis 2, unfortunately, has not been fully developed. Developers, drawing attention to one drawback of the first part, decided to leave everything else as it is. Why reinvent the wheel, if this works great? Naturally, this approach failed.

Graphic support

As it was said before, the game Crysis 2 caused most of all censures precisely because of its graphics. Yes, the picture on the screen looks great, but the comparison of the first and second versions does not give practically no difference. It turns out that the developers shalturily and, in fact, released a story addition to the first part, not particularly bothering about the details. They expected that if they gave people a story, gamers would swallow and everything else. The result was deplorable - sales fell, the press did not have the most flattering reviews. But, as you already know by the third episode, this did not stop the developers, and the series slipped much lower relative to its original place in the ratings. Passage of the game Crysis 2 was even more interesting due to a clear and interesting story, but otherwise the project has not progressed a single step.

What does the engine give?

For the second part of the series, a completely new engine with more advanced capabilities was used. Thanks to him, the passage of the game Crysis 2 became available not only on computers, but also on consoles - this is another point on which there were questions to the first part. However, it should be noted that nothing more has happened. In terms of game physics, the project, like in the case with graphics, has not moved anywhere. Many justify it by the fact that the very first part was still good enough for the time when the second was released. But, of course, these are only attempts to console yourself, because everyone knows that if the developer is going to make a sequel, then he definitely needs to improve the first part, completely rework and release a new version, rather than adding a story and giving the opportunity to play on different platforms. Few people have a question about how to go through the game "Crisis 2", since it is created for the mass public and does not represent a hardcore project, but there may be difficulties. How to deal with them? This will be discussed further, but first we need to sum up the review of the game itself.

Results

So, "Crisis 2" is not a full-fledged continuation of the sensational first part. From the positive, it can be noted that the game is now available on all major platforms, as well as has a full-fledged storyline and offers dynamic firefights in a good setting. But the complete lack of progress in terms of graphics, physics, the behavior of artificial intelligence - all this turned the "Crisis" from the leader in its genre into an ordinary average project. Already there is for the game Crysis 2 fashion, which correct and supplement the relevant elements, but the overall impression remains the same - the series began to wither. But do not just think about the bad, because, in fact, the second "Crisis" does not look very much against the background of the first one, and in itself it is a pretty good shooter, so consider some tips on how it goes.

Linearity of the game

As in the case of most shooters, the passage of "Crisis 2" is completely linear, so you should not have problems with finding the right turns or ways to defeat bosses. But at the same time it is worthwhile to consider separately the weapons available in the game, the opponents who will resist you, and also the most important thing that the hero has, that is, his nanosuit. The game has its original name. You do not fit the English-language Crysis 2? The Russian version has a full-fledged translation of all content, and it will continue to be emphasized on it.

Opponents

In the first part you were confronted with only a few species of aliens. Naturally, for Crysis 2 requirements are higher, so you can compete with more enemies. But it can not be said that there are too many of them. To begin with, we note that all opponents are divided into two parts - people and aliens. The former have no units, they are just militants who oppose you. As for the aliens, then everything is a little more complicated. First you will meet only with the Scout - this is a jumping scout who is weakly armed and dressed in light armor, but he is quick and clever. But the main part of the enemy's army consists of Fighters - their weapons can not be called particularly powerful, but the armor is strong. And with the first, and with the second you can be done without hacking the shell - you just need to aim at the gap in their backs, where the tentacles grow. Then you will overcome them much faster. Combat commanders lead the fighters and have more powerful weapons, but otherwise they do not differ. But scorers with screamers are the most unpleasant enemies. The scorer has a long range and powerful armor, but is very sluggish. As for the screamer, in general it is a walking tank, which at the same time can, with his own shout, turn off your suit.

Varieties of weapons

With weapons, too, everything is not very thick, but this is not particularly required - you will quite cope with what is available in the arsenal. In fact, there are plenty of models, but they all fit into a couple of classes. First you will have a gun with you - the lightest and weakest weapon, which should be used only when the cartridges are over to the rest. The second class is shotguns, a powerful weapon for close-range battles. Assault rifles in their variety are better suited for medium distances and are the most common type of weapons. Well, of course, there are in the game and special options, such as a machine gun or a rocket launcher.

Nanosuit

If you want to go through this game, then you need to learn how to use your main weapon - a nanosuit. It has four modes that allow you to increase one or another parameter or activate a special property. Maximum armor minimizes the damage done to the character, masking allows him to become invisible to enemies, the nanowisor allows you to see in the dark and other unfavorable conditions, and the tactical mode turns you into a real general, allowing you to plan your actions. Also you can use your costume to improve your weapons.

General impressions

Crysis 2 (PC) pleased gamers less than its analog for consoles, because PC users had something to compare with. Yes, the progress of the series can not be called impressive, but it should be understood that the game can be evaluated from two perspectives - as a sequel and as an independent project. As a continuation of "Crisis 2" clearly failed - he almost did not move from the point where the success of the first part was achieved. But as an independent project, the second "Crisis" can be regarded as a very good toy.

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