ComputersComputer games

Random - what is it?

If you want to learn everything about a random house, then you do not have to be a gamer, as many believe. The point is that this concept refers more to computers in general, than specifically to computer games. This term is used very often, so you definitely need to know what it means, how it can manifest itself and how it will affect the game or any program that is exposed to it. In fact, Random is a generally accepted term that was taken from the English language, but it has its own analogue in Russian. What kind of analog is this and what does this term mean in general you will learn further.

What is a random?

Many gamers and ordinary users, first encountering this term, immediately ask the question - what is it? How can this affect them? In fact, Random is something that affects absolutely everyone practically all the time. As it was said before, in Russian there is an analogue to this term - it is "randomness", "random". Thus, we can conclude that random are some random events that occur in the game or in the program, they do not have a programmed time or order of activation, that is, their appearance is simply impossible to predict. With the help of a random host, a lot is generated in computer games, and with it the process becomes much more interesting - for example, in "Maynkraft" each world is randomly generated, obeying a random one, so that each new game will be unique, unlike the previous ones. However, the pros and cons of this action will be discussed further, for now you have already understood that random are some random events and actions that are generated without regularity.

Random shooting

In some cases, rand can be treated in other ways, which do not quite fit the standard definition. For example, in shooters randomly - this is random shooting, shots at random. Naturally, in some games there is a random at once in several manifestations. For example, you may drop a random weapon from dead enemies, but you can also fire randomly. However, you need to behave more carefully when you start a similar event, because in multiplayer games behind random shooting often try to hide the use of the reader. And then you can be banned for an ordinary random. That many in the "Warfare" already know - the fact is that this shooter has very strict control of cheats, and if you often conduct random fire, you can be banned even if you did not use the cheat.

Korean random

Separately, we need to talk about the Korean random in games. What it is? Everything is pretty simple, it's not called the most enjoyable for users of random, builds full sequences. Simply put, Korean random is the activation of random events in a row for a long time or, conversely, their total absence. Unfortunately, it's not a crash, it's not a cheat, not a bug - it's just a coincidence, which causes annoyance for many, as it kills the interest from the game. After all, if you constantly fall drop, which should fall once in half an hour, you too quickly collect the necessary materials, money or weapons. And if the drop is not at all, it will be even worse, since you can not normally pump out. In many multiplayer games, there is a similar random - "Dota", "Lineage", "World of Warcraft" and so on. Naturally, developers try to avoid this and constantly try to improve the random number generators responsible for randomization in games, but this does not always work.

Pros of the random house

It came to look more closely at what good and bad brings to computer games by random. "Dota", "Contra" and many other popular projects of our time use the rand quite often, so you are unlikely to be surprised that he can add to the game a lot of interesting and useful. For example, a rand allows you to more multifacetedly develop your character, without advancing on a path planned for him. Also in the game there is a variety, an element of surprise, so that you can get the most pleasure from the passage.

Randomness

The most important disadvantage of a random room is the fact that you can not control the gameplay in full. You can maximally pump your hero, do everything just perfect, but a random can only offer you bad layouts, because of what your efforts will go to pieces. So many gamers do not really like it when there are too many random games in games - and they do not exactly play "bagels", the genre of games in which everything is built in a random house. Every level there is randomly generated, like all weapons and monsters on it, so if you want to see the ideal manifestation of a randomization in a computer game, then you need a genre of Rogue-like that is literally filled with randomness.

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