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How to find the stone-resonator Kagrumez. Passage of the quest "Tests of Kagrumez"

Stone-resonator Kagrumeza - quest item of the side line of the add-on Dragonborn. In total, there are five such artifacts hidden in Solstheim, and only after you find them all, you can go through the mission of "Testing Kaprumez". In this small guide we will tell you where each stone-resonator Kagrumez is hidden, and also we will share the secrets of the passage of the game "Skyrim".

Beginning of the quest

In order to launch this mission, go to the Dwemer ruins called "Kagrumez". You can find them in the central part of Solstheim Island, in the east of Crow Rocks. And it is for this place that the resonator stones of Kagrumes are needed. Where to find the entrance to the ruins? Go down the stairs, and in a small turret you will find an elevator leading to the lost city.

Inside you is waiting for a small corridor and a couple of corpses of Dwemer spiders, guards. Go straight until you reach the main hall. There you will meet with three pretty strong robbers, so do not forget to prepare for the battle. After the victory you can study a strange pedestal in the middle of the room, because it will be the key to the passage of this quest of the game "Skyrim".

Stone-resonator Kagrumesa: search for an artifact

Before going any further, we strongly advise you to find all the necessary items so that you do not waste time searching. Stone-resonator Kagrumesa can be found in such locations:

  • The aqueduct of Nchardak. In this location you will get to the main line of tasks "Path of knowledge". The artifact lies on the table on the left side of the last cube.
  • Ruins of Falbatarz. Find the artifact in the large hall on the table.
  • Merchant Revus Servani. This character lives near Tel Mithrin.

When you collect all the artifacts, return to Kagrumez.

New secrets of the game "Skyrim"

The stone-resonator Kagrumez, inserted into the pedestal in the correct position, will be able to open access to the next room. Therefore it is very important to find them all for this task. The first two artifacts you take from the leader of the bandits, whom you killed in this room. Now go to the pedestal and insert one of the stones into the middle hole of the left row, and the second - into the lower hole of the right. After that, the first test is activated and you will have to defeat the three Dwemer ballista players - quite strong opponents, capable of penetrating the armor and destroying the entire stock of your magic. After the battle, go to the opened door. In the room you will find a new mystery of this quest, for which you need another stone-resonator Kagrumez. Above the closed door there is a hint, which shows how to insert the following artifacts.

The left wall has a lever, pulling on which you will open a small room. Inside is a Dwemer spider guard. Do not kill him, because he can become your pet.

Final mission

Return to the main hall and go to the pedestal. You need to place the artifacts in this way, as indicated in the picture hanging above the door. After that, traps are activated and new enemies appear. After the fight, go back to the door - it will be open. In the next room there is another lever. Pulling for it, you will open a small room with a new pet - Dwemer sphere.

Above the next closed passage is a plate with a combination of stones. Return to the main hall and copy this drawing, after which the last pass will open. Inside the room is flooded with water and if you fall into it, you will get damage to electricity. To avoid this, jump over to the platform or use the "Rapid spurt" cry. In the next room you will have to fight the centurion. After the battle, take from the chest an artifact - "Dwemer black onion destiny". On this quest is completed and you can go in search of new adventures.

Nuances

Quite often when doing this quest, players are faced with the problems of finding artifacts. For example, a merchant Revus Servani is a mortal character, and if you do not buy a stone at once, then perhaps later you will not be able to do it. How in this case to receive a stone-resonator Kagrumesa? The code will help in this. If you encounter a similar problem, then you can use the game console. To do this, press the "~" key and type the following combination in the line that opens: player.additem XX02145A (quantity). In this case, XX is the ordinal number of the Dragonborn add-on (02 or 03). After that, the stones will be added to your inventory.

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