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Outlast: the passage. Outlast (game): card, cheats

Outlast, the release date of which for the target platforms is somewhat different, is a video game in the genre Survival horror. September 4, 2013, it was released for the PC, February 5, 2014 - for PS4 and June 18 of the same year - for Xbox One. According to many authoritative publications, Outlast was the best horror in 2013 . Passage of the game in full will be given below. The game is short, and therefore see the final credits you can after 6-7 hours of gameplay.

Outlast: game review

The game tells us about the brave reporter Milese Apsher, who decided to collect some material about the psychiatric hospital "Mount Massiv", which is not the most flattering rumors. The process itself is fairly linear and intuitive, but some moments, frankly speaking, cause the player to flinch all over. There is no weapon in the game, any threat is deadly, but of course everyone wants to live. The general atmosphere is pressing and not allowing you to relax for a minute. After the heavy and stuffy forebodings of bad events, you almost always find with relief the tangible opponents, of whom Outlast is not so much. Gameplay elements are also extremely small. Our protagonist has a camera to which he takes the necessary material, and ... everything. The protagonist himself can run, climb, jump over obstacles, etc. Strangely enough, this cutting of opportunities has gone to the game only for good, because the feeling of own helplessness is very discouraging. It is worth mentioning that the camera has a built-in night vision device, and therefore the hero will not have to walk along the back streets in pitch darkness. Miles can also hide from enemies on the lockers, under the bed, behind the drawers and in other shelters. As for the minuses, the game is very limp stealth mechanics. Scripts - this is generally a painful topic, because monsters can instantly disappear from the field of vision, no less than to appear. In general, Outlast, whose review will conclude with a logical conclusion, will be an excellent gift for those gamers who like quality horror. Yes, there are some complaints about the plot and technical features, but the frightening atmosphere covers all these shortcomings. The latest version of Outlast is Update 6 (1.0253650).

By the way, most recently, Philip Maureen, who is one of the key figures at the studio Red Barrels, announced Outlast 2, which is already working hard for developers. As it was said, the collective has a huge store of interesting ideas that can be embodied in the creation of a new horror. Well, we think that Outlast 2 will turn out to be as beautiful as the debut part, which was warmly received by both critics and gamers. There are no other details about the game yet. We are waiting for news!

Cheats on Outlast

  • Steer invisibility: My documents \ My Games \ Outlast \ OLGame \ Config => open OLGame.ini with Notepad => find the lines below in this file => replace the values of all digits with "10" => save.

    NormalSpeedValues = (PatrolSpeed = 120, InvestigateSpeed = 120, ChaseSpeed = 325)
    DarknessSpeedValues = (PatrolSpeed = 120, InvestigateSpeed = 120, ChaseSpeed = 325)

  • The immortality chit: My documents \ My Games \ Outlast \ OLGame \ Config => find the OLEnemy.ini file and open it using Notepad => Find the following lines and replace the values of all digits with "0" => save.

  • Chit for increasing the battery capacity and capacity: My documents \ My Games \ Outlast \ OLGame \ Config => open OLGame.ini using Notepad => find the lines and replace "150.0" with "999.0", "2" with "88" And "10" to "99" => save.

    BatteryDuration = 150.0
    DefaultNumBatteries = 2
    MaxNumBatteries = 10

Here such cheats on Outlast will help you in passing, about which further.

Outlast: Whistleblower

Above we made a brief overview of the original Outlast. The Whistleblower supplement came out on May 6, 2014 and received a generally average rating of critics. The main character will be the programmer Veylon Park, settled in the corporation Mercof. So he witnessed those horrible experiments on people you could see in Outlast. The addition did not bring any significant innovations to the gameplay, changing only sound effects and animation. Nevertheless, the direction remained on top, and therefore playing in DLC is still just as scary. Vailon will also meet new colorful characters that will make you shudder at their mere sight. The add-on can not boast of an excellent technical component, like the standard Outlast. Requirements for your PC for high graphics settings are as follows:

  • Processor: Intel Core 2 Quad @ 2.8 GHz or similar from AMD.
  • Video card: nVidia GeForce GTX 460 / ATI Radeon HD 5770.
  • RAM: 3 GB.
  • Hard disk space: 5 GB.
  • OS: Windows 7/8.

Penetration

This is the first mission available in Outlast. Passage implies more familiarization with the most important elements of the game, rather than full-fledged gameplay. The purpose of the assignment is to examine the psychiatric hospital "Mount-Massiv" in search of interesting exclusive materials.

Once we get control over the character (reporter Miles Apsher), you need to take a document from the next chair, batteries, a video camera and an ubiquitous informant. Next, go to the latticed door and open it (LMC). Follow the front entrance, then turn to the left side of the courtyard. There you will see another door with a breach. Take a seat and climb into it. You will see a ladder on which you need to climb and follow the scaffolding, jumping the pit and climbing to the ledge, and then - to the second floor window.

Inside the room, the light goes out, which means you have to turn on the night vision mode on your camcorder. Next, go to the door, from which you can see the rays of light. Turn off the night vision, because it takes a lot of precious battery. Leaving the room "A215" go to "A218". Walk along the corridor, squeezing between cabinets. In the room "A216" you can find a battery in one of the boxes. In order to continue the passage of the game Outlast, you need to go to the room "A211", get into the vent pipe and crawl in a straight line. From below you will see a runaway madman.

When you get out of the pipe, go to the library. At the entrance you will expect an unpleasant sight from a whole crowd of tormented people. One of them will still be alive. He will warn you about the dangers hiding in the walls of the hospital, then advise him to leave this god-damned place as soon as possible.

Go through the library, beyond which you will enter the corridor, but on the other side of the blockage. In the toilet you can find another battery. Go forward, squeezing through the bookcases. At this moment, you will be attacked by a huge psycho that will throw Miles through the window to the first floor. Passage of the game Outlast on the debut chapter ends.

Main Hall

The aim of the second chapter is to escape from the hospital. Miles does not have the keys, and the door can only be opened in the security room. To enter it, we need to find the key card. To perform this task, you need to go to the computer room, which is located on the left. When you enter the room, go to the table in the corner. It will be an important document. After you take it, go back into the corridor.

Further go to the left, where you will see another crazy man, who, fortunately, is not dangerous for us. Follow the very end of the corridor, where turn left. There you will see several enemies, from which you need to quickly escape, until they fall behind. Go back to the room where you open another door. There you will see a corpse, near which there will be a key card. Take it and read the document. Return to the place where the second chapter began.

When you are there, you need to turn left again, following the end of the corridor. There you will see the security room, in which you must enter and activate the computer. This concludes the adventures of Miles in the second chapter.

Basement

We continue the passage of Outlast 1. The purpose of this task is to restart the generator in the basement. After our hero activates the computer, the emergency room lights up in the security room . At this moment, someone will burst into the front door. We need to hide very quickly in the closet for clothes. This person will be Chris Walker, who will inspect the entire room and leave with nothing. As soon as he disappears from the room, you need to get out of the locker and follow the main hall, where to go down the stairs to the basement.

Going down there, you need to climb through the break, where to go to the central room of the basement. There you will see a generator, for which you must run 2 petrol pumps and a main switch. In this location there will be 2 side rooms, in each of which there is 1 petrol pump.

Outlast - the game is pretty scary, as you can see after one of the doors knocked out one more nut. He immediately begins to look for you, and so you need to quickly get out into the center, turn on the night vision device and go to the side opposite to where the crazy man went. When you leave the room through the door knocked out, the insane will see you, and therefore it is necessary to run along the corridor, turning at the 1st turn to the left, on the 2nd turn to the right. In the course, jump over the tables. Having reached the last room, close the door behind you and turn on the switch. If the psycho continues to chase you, hide in the locker for your clothes.

In the first and second rooms you will find on the battery (on the shelves). After you return to the central room, where you start the generator, which will turn on the light again. Then you leave the cellar, returning to the guard room. There again, sit at the computer. At this point Miles will be attacked by some kind of psycho. As you will learn later, his name is Father Martin. He will show us a video where something unprecedented is killing guards. At this climax, Outlast - the passage of the third chapter - is completed.

Prison unit

The goal of this task is to get out of the block. Consider the ward, then go to the closed door. After a while it will be opened, and we can get out of the room, immediately heading left down the stairs. There you will see another insane, beating against the wall head. Then turn left again and rise up. After a short walk along the corridor, you will notice another break in the wall, where we need it. As a result, you will find yourself in a disinfection cell, where you will see a bloody trail. Follow it until you are next to the psycho, driving his head through the bloody wall. Next you need to jump into the hole on the floor, then go to the left. There you will hear the cries of a guy killing some man. Go to the open door, where you will expect a "surprise" - crazy with a bat. You have to lure him out of the room, then enter into it and activate the switch. Then return to the room with disinfection. At this point in Outlast the passage of the fourth chapter ends.

Prison Unit 2

The goal of the task is to get out through the shower. When you get to the block "D", then continue to walk along the corridor until you see a naked psycho. The second stealthily crept behind. In order to escape, you need to quickly get out of the broken window, then crawl along the cornice ahead and climb into the last window. Further run along the corridor and get out with the shower.

Turn into the corridor to the left, at the very end of which you will find a battery near the closed airlock. Go into the security room and activate the button on the panel. By this time a huge maniac will enter the lock and begin to beat the whole body against the glass. Since the doors of the room are closed, you have only one way to retreat - through the open ventilation. Choose through it in the corridor. The slain still breaks the door and starts chasing you, so always run ahead. Sooner or later you will throw an explosive wave through the window.

So, you got to the bottom floor of the block "C". There will be many corpses and pitch darkness. From the upper floors you will go crazy and start looking for you. One option is to hide under the bed. Either alternative - hide under the stairs, bypassing the nutcase. Having finished to understand with it, rise to the second floor. Go around the whole floor until again you come across another bullet, from which you need to quickly escape as far as possible, after which you hide under the bed in the cell. When you cope with the danger, run forward. In the corridor, turn left, squeezing through obstacles. Go to the right to the shower. The door to it will be closed, and therefore creep along the corridor through the lattice and exit to the central room of the block "D". In the center there will be nothing, because of what it is necessary to immediately get to the second floor with the help of a table. When you find yourself at the target, you will be attacked, but by a lucky chance we can avoid a skirmish with the enemy. After this incident, go to the edge of the broken floor, jumping over the abyss.

Rise to the third floor, where the battery at the extreme chamber will lie. Go forward on the floor until you are attacked by a psycho. Be repulsed from it and pass through the next break in the wall. In one of the cells found there will be a hole in the floor. Jump into it and keep to the right side, following the bloody trail. As soon as you find yourself on the bottom floor of the shower, find another hole in the floor and go down through it. At this moment, Outlast map will be replenished with one more location - sewerage.

Sewerage

The purpose of this task is to find a way out of the sewage system. As soon as you descend into it, you will have to go to the light, which is sparkling somewhere near the distant corridor. After you reach the fork, turn to the right, following to the opening. There you will find choppers that drain water. Activate them. After performing these actions, you need to look to the left, where there will be a plan with a mark that will indicate your further direction. The idea is quite clear, but not as simple as it seems at first glance. The thing is that we have to turn on the levers under the close supervision of Chris (the very big guy), because of what everything has to be done quietly and imperceptibly. When you do all of the above, return to the plan on the wall, turn left and go down the stairs. Turn left and walk to the very end of the corridor, then turn left again. Here you will wait for another corridor, along which you need to go to the dead end, then turn right. There you will notice a staircase along which you need to climb to the upper floors.

Here again it will be very dark. Walking along the tunnel, you will meet a guy with a flashlight who will tell you an entertaining story about a brutal doctor. Follow him. On the bloody trail go to the male department. When you come to the right place, look for a hole in the wall and go through it. There will be water everywhere, and therefore we will have to find a way out. A little wandering, you will find a ventilation grill to which you need to get. Enter the tube, follow the rays of light, where you will find the way out. Here, get ready to escape, because the crazy do not doze. Tearing yourself away from the chase, go further along the corridor, then climb the stairs. Next, you need to get out of the male department, which is not so easy to do. Go forward until the moment you see the box. Push it aside and go into the slot, then turn right and go into the first door. When you enter the room, you will see a large hole in which you need to go down. So you will find yourself in the next corridor, on which it is necessary to go until our hero does not hear the screams of some guy. Follow the source of this sound by going through the ventilation in the back room.

As a result, you will be chased by 2 people, from whom we need to quickly make our legs. Do not forget about the various maneuvers (for example, to push boxes to the doors), in order to slow down your enemies. Nevertheless, you will not be able to escape, because at the very end of the path Miles will expect a psycho-doctor who will tie the hero to a wheelchair and take him to the torture chamber. There we will be interrogated and cut off on the finger on each hand, after which the doctor will go to other "clients." Next, we need to perform the actions shown on the screen. Leaving the room, you will see another crazy, chained to the bed. After seeing Miles, he immediately raised a scream that would attract the doctor's attention. At this point, our protagonist needs to hide under the couch so that they do not find him. After waiting for the enemy to leave, get out of the hiding place and run to the room on the left, where you have to hide again. After some time, quietly go out into the corridor and go to the left, where you need to remove the box and open the door. There, go to the end of the corridor, jumping over obstacles. When the main doors open, you will quickly rush to the left. There, move through the window to the hall and look around, because somewhere there must be a key. It is he who is required. In the end, we'll get into the next corridor, where we meet Father Martin, who hides behind the door.

Your next task will be to meet with the priest on the street. Nevertheless, to achieve this goal, you will have to go through several tests. The fact is that you have to wade through the fire. In principle, the task is fairly simple, because all that is required of you is to look for plots with non-inflamed furniture. After passing through the burned hall, it is necessary to get into the corridor, where to turn left and go through the boards. Then go to the room on the right. All this time, Miles will be pursued by the old familiar chick Chris. Your further mission is to restore the water supply, which consists of 2 actions: luring the nutcase and turning on the levers. Eventually, you activate the desired lever and resume the water supply.

Yard

When you get out on the street, you will be expected by the pitch darkness and a heavy downpour with lightning, which will from time to time illuminate the terrain. Go along the road until the fountain, where turn left and go into the illuminated shed. There you will find a battery and a key-access to the business unit. From the fountain, go to the right, where you open the trellised door with the key found earlier. When you leave the other side of the building, our hero will have to climb to the roof, then go through several barriers and go down, where you will need to follow the lattice fence. Then go around the yard until you reach the prison block. There, get into the hole. Follow the lighted section of the lower courtyard, where there will be a huge number of boxes. On them, climb onto the ledge, which will help you to get to the right around the corner. Jump down, where you will notice the arbor. From it, follow the corridor to the left, from where the dim light will be seen. There Miles again meet with Chris, from which he will have to run away quickly, running around the gazebo around and hiding in the wall break.

Women's department and final

The further goal of our hero is the search for Martin's father in the women's department. You can not get into the house immediately, and therefore go to the garden, where you will find a wooden staircase attached to the open window of the female branch. There we will encounter a priest. Go to him very carefully, avoiding the crazy.

At the end of the road you will enter the elevator, where you will need to go up to the second floor. Come out of it and go upstairs. There you will notice a bloody trail that will lead us to 2 familiar perverts. Running away from them, Miles will lose his camera and fall into a huge hole on the floor. Of course, we will have to return for the precious material. Get down to the bottom floor, where the video camera itself is located, take it and flee as soon as possible, as there will be a chase behind you. Go back upstairs and follow Father Martin. As a result of short searches, you will find a theater where you will need to get into the director's room and continue walking along the bloody track until you reach the church. At this point, we will be shown a video, where the priest is burned alive at the stake. Leave the church, heading for the elevator, which will help you get to the lab at the lower level. Here you will constantly be attacked by spirits, but you need to get to the main block of this very laboratory, where to destroy all the engines. After that, you need to run through the open doors and enjoy (or vice versa) the final roller Outlast. The game ends here.

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