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Flags in Meincraft and their use

Everyone knows that "Maynkraft" is a very interesting game, in which the user is practically not limited in possibilities. He can use a large number of blocks, resources, weapons and tools to diversify the process. And it really works. It would seem a fairly simple concept of the game, but it captivates and drags on for many hours, does not bother you, because constantly you discover something new, exciting. However, many people do not even know that they can make Meinkraft even more exciting. To do this, they need to install only one plug-in, which completely reverses their notion of multi-user mode. This is WorldGuard, which you can of course install for a single game, but it will not be as useful there as it is in multiplayer. The most important thing is its flags, in "Maynkraft" they are of great importance.

Installing the Plugin

If you consider all the modifications to the game, then WorldGuard is probably the most popular. He adds flags to the "Maincraft", which gives you many more options when playing than you had before. You will be able to prescribe a variety of teams that will operate in your world. You can download the plug-in on many resources, so the installation will not be a problem. Naturally, you can play without it, but you can take it for a word - with this modification the game process becomes much more multi-faceted. Therefore, you should definitely consider the possibility of installing this plugin, because the flags in Maynkraft have recently become an integral part of the gameplay in multiplayer battles.

What are flags?

Many users are surprised at the need for this plugin. After all, multi-colored flags in "Maynkraft" can be set without installing any additions. In fact, those flags that you used to put in the game as decorations or marks, have nothing to do with those used in the above-indicated plug-in.

Here the flag is a special team that influences the world in a certain way, changes it in some aspect. Therefore, you should not confuse these two concepts, because they pursue completely different goals and have different influences on the outside world. But then a completely logical question arises: how to put a flag in the Maincrafter? If this is an ordinary team, then what should I do?

Activating command flags

The commands that are added to the game with the plugin installed are called "regional flags". In "Maynkraft" they are not applied to the whole world, because it would be too - then every player could become a kind of administrator, as he would have the opportunity to influence absolutely everything. These teams operate exclusively within the region specified by the player, which, by the way, is also marked by its flags.

To use these commands, you need to remember the basic combination to activate them. In the line you need to register / region flag, after which you need to specify the name of the region in which the command will act, then the flag itself and the variable that will be applied to it. At first glance, all this looks rather complicated and complicated, but if you spend a little time, sort it out and practice, you will quickly understand everything. And for you it will not be a problem anymore - you will know how to set the flag in the "Maincraft", what they are, and what variables you need to apply to them.

Variety of flags

The game has a huge number of very different flags that are added when installing the plugin. You can do almost everything in your region - allow or prohibit PVP, disable damage, deactivate all mechanisms and the effect of electric current and so on.

All this can be done by studying the manual of the plug-in - after all, there are several dozens of commands in it, and each of them is unique, it changes some concrete aspect of virtual reality.

Variables applied to flags

However, the indication of one flag will not lead to anything, since it is only the basis of the team. It specifies the parameter that will need to be changed in some way. But the data that needs to be changed is set up by variables. They are also abundant in the game, but not so much as the flags themselves.

The most commonly used variables are those that disable or enable a particular function. But there are more specific ones that allow you to more flexibly manage your capabilities. For example, in addition to enabling or disabling damage from mobs, you can set double damage or, conversely, half. All this is possible with the help of these commands. You can use the variables to specify coordinates, specify user lists and so on. As you understand, with the help of such a variety of teams you will be able to transform the game beyond recognition, even within your region, and this is already quite enough.

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