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How to make ЛБЗ ЛТ-15: advice, tactics, tricks

The company Vargeiming in early 2015, introduced for its players the next entertainment - personal combat missions. Anyone who performs a certain chain of quests, gets a good prize in his hangar - the action tank, which assumes an increased coefficient of pumping the crew's experience. Tasks are combined into blocks of 15 pieces for each of the classes of technology present in the game. There are four active tanks, each of them has similar tasks, but the block has an increasing level of complexity.

General principles for the implementation of LBZ

In each chain there are tasks of varying degrees of complexity: there are frankly "checkpoints", but there are also those, which are frankly difficult to perform. For example, how to make LBZ LT-15? However, the principle of approach to successful implementation should be one: to choose the right technique, and to use it as efficiently as possible. A simple example: to shoot on a heavy tank 4 thousand damage, it is irrational to take a TT of the 5th level. At this level of combat, the total hitpoints of the entire team are not much larger, and it will be extremely difficult to assemble the right amount, and therefore, to perform this LZZ you need a tank of level 8-10.

Types of chains LBZ from World of Tanks

Personal combat tasks in the game are divided according to the class of equipment used to perform them: for fifteen non-interconnected quests for TT, PT, Art-SAU, CT and light tanks. In each of the chains there are both tasks performed in solo mode, and requiring the creation of platoons. Here we will consider one of the most difficult tasks - the final one for the LT class.

Heavy tasks

Some of the tasks drive almost all WoT players into a stupor. One of these questions is "How to make LBZ LT-15?" At its core, the task is really non-trivial, since it is necessary to transfer intelligence on enemy equipment so that at that moment the allies "have" a certain amount of damage. There are several problems that prevent implementation. And we will try to consider this process through overcoming each of them. So:

  • The right card. Not every combat range in the game is suitable for performing LBZ LT-15. How to make it on maps of the "corridor" type, you will not be able to tell any, even superprofessional player - it's pure water luck. To successfully complete this task, an open area is necessary, where remote shooting from several points at the same time is possible. Accordingly, the ideal maps are Prokhorovka, Malinovka, Murovanka, Stepi, Sand River, and Polar Region.

  • The necessary setup. A lot depends on the set of techniques in the teams (both for one's own and for the opponent), especially taking into account the map. As a rule, the actions of players are rather patterned and rarely change from fight to fight: TT go to one box, CT to others, PTs occupy certain bushes, the places of the main fights are known from the very beginning of the countdown. Accordingly, as soon as the list of commands appeared, it is necessary to quickly analyze the information. Does the opponent have a lot of fast CTs? So, they will become a fist, and this group should be "shined". Is slow TT prevailing? Better! We show their moving and the point where they will "tank". At the same time, it is necessary to understand that not only you but your direct competitors-allies will "shine" the enemy, and accordingly your actions need to be thought out thoroughly.

  • The right tank. As stated above, the solution of the problem - how to make LBZ LT-15 - not least depends on the correct choice of equipment. To perform the first chain of tasks on the German PT-SAU Stug IV, you need to "tell" 4 thousand damage to the allies, and technically you can use a tank of the 5th level. But to take, for example, Leopard 1 for execution will not be a completely justified decision: taking into account the obstacles (allied rivals, the enemy's detachment along different flanks) and relatively few hit points at 5-7 levels of fights, there will be problems with achieving the result.

Tactics of LBZ LT-15

How to make so, and "to tell", and to survive, and to win? The main thing is an understanding of the role of your tank in combat and the use of its strengths. And here it is possible to use two basic tactical methods:

  1. Passive light. The basic principle of behavior is to "shine" the necessary squares. The main mistake made by inexperienced players is that they go straight to the point where they planned to look out. The bottom line is a steaming chunk. Here it is necessary to remember the rule: it is not necessary to go to the right square - it is quite good to see it! Therefore, choose a bush in 2-3 squares more from the desired site, get up and do not move. Do not twist the case and do not shoot! If your tank is equipped with a stereotube and a masket, painted in camouflage colors, and the crew has the skills of camouflage - success is almost guaranteed. But on one condition, namely: you must have behind your back a sufficient number of allies capable of firing at your intelligence. Otherwise, your efforts will go to waste.
    A good example. Map «Prokhorovka» / «Fiery arc», the lower respawn. Ideal for a good "passive firefly" - a small cozy bush in the square of A6, on the redest line. The tank is placed slightly at an angle, nose to the center. You can only be noticed if you come close. From there, an excellent "light" of the alley is produced almost throughout its entire length, and the entire central ridge "shines". If your allies fall at least every third shot, then the question: "LBZ LT-15 how to do? I want a rod! "- the more you will not care.
  2. Active light. The task is more complicated, but much more fun. You need to constantly be in motion, see a mini-map, analyze the movement of both opponents and allies; Consider artillery shots and the time of its recharging (both enemy and allied); Assume positions of enemy ambushes and calculate its maneuvers. Being at the forefront of the attack, it is important not to be in the thick of the battle - you will be a priority goal for most enemies. The mechanics of calculating your participation is simple: if you first saw the tank, then all the "damages" for it will go to your personal account until it disappears from your field of vision. Do not stop in any case! And while shooting actively, trying to hit the caterpillars to immobilize the enemy.
    Example. The same "Prokhorovka", the same respawn. Deciding to play in the "active light", fly to the center, to the ridge. Leave it at an angle to quickly retreat back into the bend. After leaning back and missing from the "light," look elsewhere. Try to evenly view the entire field - alternately the bushes in the alley, the central field and the pit along the railway. See where artillery shoots and what squares she asks to highlight. Show them - and all the damage will be in your account. Try to catch the impudent enemy "firefly" - drive him a caterpillar when he climbs onto the ridge; If he has fallen over to your side - arrange a carousel, and the allies will help him finish off. Remember, your priority is the position of heavy tanks and PT-ACS, because they have the most points of health. If in the second part of the battle you break through to the artillery position, do not kill it. It will be more expedient to rush around the artifice, constantly transferring information to the allies: those who wish can be found quickly, and the damage will be recorded to your account. If the alley is cleaned, and the enemy has accumulated on the right on the hill, then follow the village. From there, you can remarkably see the climb with enemy equipment, remaining unnoticed.
    With the use of these tricks, you are removing the problem - LBZ LT-15, how to make the T28 concept - and the subsequent tanks will not be a difficult task.

Conclusion

Any WoT task is doable. Any! The success of their implementation, no doubt, depends on luck and coincidence, but the main factor here is the competent construction of your own game. Asked how to do LBZ LT-15, you just need to think, weigh your own hangar, select and equip the necessary tank and press the button "In battle!". And then everything is in your hands! Dare!

Good luck on the battlefields, tankmen!

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